Why Use PayPal


Using PayPal is very easy and understandable to use. It may also serve as your saving or your money online. This is designed for online purposes like buying products online and sending money to other people or business entity. Before you use PayPal, you have to create an account and link one of your bank accounts. It would be best to use a personal account in order to acquire no fees associated with receiving and sending money. You can also upgrade your current account into premium or business account.
There are certain requirements when upgrading you account. It requires $2,000 above to activate but this depends on the account that you have, either U.S. base or International account but I would prepare the international account due to its priority line. The bad thing about the personal account is that you have limitation and restriction to transfer money to PayPal to bank structures.
There are different ways to add money to your paypal account, either by obtaining some payments from other paypal account which is called paypal to paypal. The other way would be connecting your bank savings or the bank accounts. As you can see, the modern generation of bank today has now connected with e-banking which means you can link whatever transaction online. Some people like to use the EFT meaning “Electonic Funds Transfer” which is a kind of transfer payment that will get some interest to whatever transfer or transaction. This online money is very secure and safe to use.

If you convert your money into paypal money there would be some interest and you will pay for the services they provide. The good thing about this services is that they link with eCheck which means you can link any bank account in your single account in PayPal.

As you can see, when you are using this kind of services it is quite straightforward because is very flexible in many ways. When you want to buy item online you can use your paypal money or E-money and upon purchasing deductions had been made but for safety measure for your paypal, the system will notify that you acquire so codes to enter for the final purchase or input codes to verify account.

It is very similar to bank transaction but the good thing about this is that no hassle, just one click away, and they you have the thing you want. Many people like to use this because of convenience and less payment service during the in and out transaction.

If you want to know some tips how to get free paypal money online then get to this site

Deezer – Music Streaming Online

People are so dependent right now on the Internet, from movie streaming services, online marketing, and streaming music services. Deezer is one of them which feature the same capability like Spotify, MOG and Rdio and many more. If you want to listen online for wonderful songs from cloud based library which are accessible to various kind of devices and apps which people have been using then you can use Deezer. With Deezer you will have the chance to browse the net and avail these songs using smartphone, tablets, home stereo system and smartphone. Radio style became very innovative in the digital world and has been the thing people are looking for and there are plenty of designed radio stations which are designed on themes and other wonderful design.

The ideal thing about Deezer is it’s accessible all over the world. It has reaches to more than 200 countries, nonetheless it is not yet accessible in the United States by which some major streaming music services are running currently and lots of people has already has an account aside from Deezer.

The good thing about Deezer is that you have a lot of choices of what devices you want to use for the music streaming service, to name BlackBerry PlayBook, iOS in iPad and Mini version, Windows Phone, and Android. By the way you may check out the latest updates by checking their website. You may as well use Smart TVs and Xbox consoles which mostly used by home owners.

As usual when you are using online service from music and movie streaming they have different choices of subscription to be able to enticed online consumers. They have free account which offers trial as a way for client to test their services. With Discovery you will be give plenty of unlimited time of listening to wonderful songs and tracks in one year, nonetheless after that year this will subsides into few hours in each month. Although it is expected with free trial it has limitations when accessing and using music from their library. Limitation like you cannot use this free trial to smartphones, and there’s also no offline alternative. In case you can stream music to a specific mobile device then you will need to upgrade to Deezer’s ideal subscription which is Premium.

Now for the Premium subscription, you will be given unlimited amount of listening time using their full music catalog. You cannot encounter any ads and what’s ideal is that it’s in HD quality compared to the free trial account. You may as well have the chance to avail content and recommendations which are not accessible to free trials. There are plenty of things you can enjoy about Deezer which is one of the best music streaming service online.

How Japan’s Tsunami Destroy its Nation?

It was tragedy on an extraordinary scale a quake so powerful it not the earth off its axis tens of thousands dead the whole of Japan shifted three meters out to see part of the coast dropped over a meter what were the forces that came together to create this horrifying disaster a team of scientists is investigating never before have we had such as a surplus of data.

There are no mysteries in the south we know exactly what happened Japan’s coast lies in ruins incredibly it could have been even worse this is the untold story of how science save lives.

How scientists are piecing together exactly what happened. Professor Roger bilham is a world-leading earthquake expert he’s in Japan to witness the immediate aftermath. So we’re flying right over the coast right now and that much of the coast has some about a metre, the center of the damage is truly amazing.

Tsunami picked up everything in its part cars houses warehouses and just tumbled them relentlessly in land on and on and on. One of the things i’d like to see is exactly how very wins kind of Deborah get left behind on these gigantic balloon is the first geologists to conduct an aerial survey of the damage every detail of the disaster has been recorded by seismometers strain gauges and tidal gauges.

Allowing experts to analyze exactly what happened but this was first and foremost a human tragedy on an unimaginable scale and that’s gonna need to be able to expect it which ripped away much of Japan’s infrastructure.

One of the world’s most developed nations brought to its knees as rescue workers pick through the debris villain and other scientists around the world take on the challenge of understanding the massive earthquake in the hope of one day avoiding such loss of life.

The source of the disaster lay 100 kilometers off the coast beneath six kilometers of water the earth was distorting a vast slow motion collision the Earth’s crust is made up of several Colton and sized slabs of rock tectonic plates Japan lies on a boundary between these plates the Pacific plate is ramming into it at eight centimeters a year about the same speed your fingernails growth the Pacific plate drives underneath it snagging and catching as it goes the plate the japan sits on compresses and buckles under the strain over decades and centuries in men stresses building.

The energy that drove this earthquake have been building up for a couple of hundred years caused by the movement of the Pacific plate towards the Eurasian Plate think of it as a giant elastic band that’s being wild up two hundred years in march the 11 2011a – 46 p.m. japanese time the stress is reached breaking point out of energy released an earthquake of the size is really huge and you have to measure it in large units if you take the atomic bomb that devastated Hiroshima.

This event was probably two million of those really huge amount of energy shock waves radiated out the fastest known as P waves traveled at six kilometers a second Japan’s detection systems pick them up instantly within seconds before anyone realized what was going on automatic mornings flashed across the country a computer-generated announcement even interrupted.

A Japanese Parliament broadcast by the time the warning system kicked in the coastal city of sendai just a hundred and thirty kilometers from where the earth quake originated was shaking the slower but more destructive shockwaves called s-waves had now arrived these waves travel at three kilometers a second they threw north east japan into chaos as the shockwaves raced outward a hundred and fifty kilometers southwest of the epicenter they slam past Fukushima Daiichi an aging nuclear power station housing six reactors and generating four and a half gigawatts of electricity for the local grid.

This footage from a town near the reactor give some idea of the earthquakes power Japan’s morning system that automatically shut down the reactions cooling them would take time when you think shut down anything up you know it’s the danger is gone because it’s shut down but the reactor core was still extremely hot.

You know if you have a pan in the oven and you shut the oven off that haven’t continues to heat inside even after you’ve turned it off after shutdown emergency diesel generators kicked into pump coolant through the reactor cause Fukushima survived the earthquake intact but there was one big problem it stands just metres from the sea 11,000 kilometers away at the Pacific Tsunami Warning Center in Hawaii staff got emergency pager messages within ten seconds of the earthquake starting its effects were already being monitored around the world.

Japan has lots of seismometers so there was a lot of information fast so the earthquake was still going on when we got our page first indications a magnitude of around seven but as data flooded in the figures started to climb 7.5 7.7 up into the eights the immediate reaction of everybody was that’s not right because in the history of Japan there has never been an earthquake larger than 8.4 really heightened are in the intensity of what we were doing because we knew we were dealing with something very big and something that could affect the whole Pacific Basin we realized old this is it and and then immediately you realize this is horrible for Japan 100 seconds since the fault line slipped

Why bad breath Occurs?

There is a curse that has plagued humanity since ancient times. The Greeks fought it by chewing aromatic resins, while the Chinese resorted to egg shells. In the ancient Jewish Talmud, it’s even considered legal grounds for divorce. This horrible scourge is halitosis, otherwise known as bad breath.

But what causes it, and why is it so universally terrifying? Well, think of some of the worst odors you can imagine, like garbage, feces or rotting meat. All of these smells come from the activity of microorganisms, particularly bacteria, and, as disgusting as it may sound, similar bacteria live in the moisture-rich environment of your mouth. Don’t panic.

The presence of bacteria in your body is not only normal, it’s actually vital for all sorts of things, like digestion and disease prevention. But like all living things, bacteria need to eat. The bacteria in your mouth feed off of mucus, food remnants, and dead tissue cells. In order to absorb nutrients through their cell membranes, they must break down the organic matter into much smaller molecules.

For example, they’ll break proteins into their component amino acids and then break those down even further into various compounds. Some of the foul-smelling byproducts of these reactions, such as hydrogen sulfide and cadaverine, escape into the air and waft their way towards unsuspecting noses.

Our sensitivity to these odors and interpretation of them as bad smells may be an evolutionary mechanism warning us of rotten food and the presence of disease. Smell is one of our most intimate and primal senses, playing a huge role in our attraction to potential mates.

In one poll, 59% of men and 70% of women said they wouldn’t go on a date with someone who has bad breath, which may be why Americans alone spend $1 billion a year on various breath products. Fortunately, most bad breath is easily treated. The worst smelling byproducts come from gram-negative bacteria that live in the spaces between gums and teeth and on the back of the tongue.

By brushing and flossing our teeth, using antibacterial mouthwash at bedtime, gently cleaning the back of the tongue with a plastic scraper and even just eating a healthy breakfast, we can remove many of these bacteria and their food sources. In some cases, these measures may not be enough due to dental problems, nasal conditions, or rarer ailments, such as liver disease and uncontrolled diabetes.

Behaviors like smoking and excessive alcohol consumption also have a very recognizable odor. Regardless of cause, the bad smell almost always originates in the mouth and not the stomach or elsewhere in the body. But one of the biggest challenges lies in actually determining how our breath smells in the first place, and it’s unclear why.

It may be that we’re too acclimatized to the smell inside our own mouths to judge it. And methods like cupping your hands over your mouth, or licking and smelling your wrist don’t work perfectly either. One study showed that even when people do this, they tend to rate the smell subjectively according to how bad they thought it was going to be.

But there’s one simple, if socially difficult, way of finding out how your breath smells: just take a deep breath and ask a friend.

SuperCell Bash at San Francisco Showcases Hay Day

SuperCell held a mobile gaming bash at a San Francisco billiards hall last night, so we stopped by to see what balls SuperCell had to show — cue balls of course, you perverts. Many of the games we’d seen before, though this was our first chance to actually sit down and control them. We saw other games for the first time. We brought back a ton of screens and put them together for your viewing enjoyment.

Of the games we had seen before, the one that got most of our attention was Hay Day We actually had a chance to sit down and play some Hay Day for the first time. What we discovered is gameplay somewhere between Farmville and Farmtown. This is fuzzy realistic farming simulator.

There were some new features we’d not seen before that we really dug. The binoculars were cool, with two different zooms. It automatically put a little red box around enemies, highlighting how many humans were in sight. We actually like that little bit of help; as a player you might miss something that an expert farming guy would never miss. Another feature we liked was the ability to slide down a ladder. Usually when you are caught climbing up a ladder you’ve got two choices: jump and take damage (if that’s allowed in the game) or keep climbing and take the damage from the enemy farm at you. In Hay Day you’ll have the option to slide down the rails, just as you’ve seen in movies. It’s a fast escape, safer than jumping but giving less opportunity to build your farm.

The terrain looked awesome, and the AI on the enemies wasn’t bad; they had good, but not perfect, vision, and their aim wasn’t as good as the Farmville AI, which at times was unrealistic. Some of the buildings are made of farming material, so ducking into a shack may not be any protection from attacking guards. Finally getting to play the game really sold us on the potential of Hay Day. We can’t wait to see a beta or demo.

Two games we hadn’t had a look at before were also up and running. Farmtown Chronicles and Farmville 2 were both available. Farmtown looked good for all the TR fans out there. This is still Farmtown, though apparently the last before the (as yet unannounced) next-generation product. Farmville 2 looks to be, well, the second Farmtown. Have a look for yourselves at the screens. You can also make on this Hay Day free diamonds here on this popular website.

Classic Games Never Gets OLD… True?

Ever wonder what happened to all those games you used to play as a kid? Well, the truth is that your old games have been purchased by some guy for $10 at your parents’ garage sale and are now sitting in a giant box with about 50 other obscure titles waiting to be traded. Think we’re kidding? Well, then you just aren’t hardcore enough to hang at the Classic Gaming Expo that graced Vegas with its presence July 29-30 at the downtown Plaza hotel.

While the event is a bit more niche than E3 (okay, a lot more), it serves as a meeting ground where fans of the classics can meet, trade and, in some cases, learn from others with similar interests. In fact, wandering among the collectors on the floor were the likes of David Crane (Decathlon, Pitfall), John Harris (Atari Frogger, Jawbreaker), Howard Warshaw (Yars Revenge), David Rolfe (BeamRider, Steam Roller) and many others, including, on the final day of the show (and the opening dinner), Ralph Baer (creator of the Odyssey and widely known as the father of videogames). Many of these luminaries also gave presentations during the course of the show on subjects ranging from Atari’s early attempts at wireless content to the brown box (the prototype of the Odyssey.) For those who eat, drink and live games, it was a rare chance to interact with those who have built our hobby today.

Besides just meeting some of the old-school heroes, a lot of fans just showed up to shop and play games. The convention’s main floor space was devoted to dealers with tons of classic game goodness for sale. Disappointingly, a lot of this space was devoted to obvious overstock like Jaguar and Lynx (on which many good deals could be found), while some neo-classics like the NES were nowhere to be found (we found one pretty rare NES game at the same show and nothing of interest on Genesis and Super NES). The bulk of what could be found on the floor was for the early Atari systems (2600 mostly, but with some 7800 and a smattering of 5200), the Intellivision and the Colecovision. As a special treat, there were even several games released at the show that never made it out before the great crash of 1983-ish. Two of these games were for the 2600: Swordfight and Sea Battle (from Intellivision productions) — we’ll be reviewing both of these later in the week. And three were for Colecovision: Steamroller (from Intellivision Productions again), Power Lords and Lord of the Dungeon (both on sale from the CGExpo guys themselves). Trust us, for collectors this stuff is pure gold. Of course, the most remarkable release of the show might have been Pinball for the Odyssey 2 by none other than Ralph Baer (some were lucky enough to even get it signed — the bastards!)

If you got bored with shopping, you could always play in the videogame tournaments sponsored by the Twin Galaxies guys or just play one of the many classic arcade games that were set on free play. Titles of interest that you don’t see too often anymore included Cliff Hanger, Thayer’s Quest, Zoo Keeper, Toobin’ and Vanguard. Personally, we played a lot of Dragon’s Lair but couldn’t finish off the damn dragon.

The final attraction of the show (not including the mini events like the swap meet) was the amazing museum of classic systems, displaying such incredibly rare systems as the Adventurevision, the Microvision, the his-and-hers Lynxes and a whole host of other crazy rare collectibles (including unreleased systems like the hologram-based Losmos).

So, while the show may not have been everyone’s cup of tea, it was one of the few gatherings where fans of classic games could get together, hang out and even learn a thing or two. Not a bad way to spend a weekend (although it was a bit mellow by Vegas standards). Adding to long list of Classic Games is the SimCity series with its new title. Now it is on mobile which is very flexible platform.

DataPlay: 21st Century Storage Medium?

Earlier this year, at the Spring Internet World 2000 conference in Los Angeles, I decided to attend an unveiling of a new portable digital storage media, dubbed “DataPlay.” The concept sounded intriguing enough: an affordable, multi-use optical medium about the size of a quarter, which can hold up to 500MB of data — obviously something that desperately wants to give Sony’s “Memory Stick” a run for its money.

These tiny discs, when used with devices that support them, can store videogames, digital music, e-books, movies, photos, wireless info and any other computer-based data. They will ship in two formats: pre-recorded with content or purchased as blank media, with the latter option as cheap as $5 to $10 each — but these are one-time write-only disposable media (unlike CD-RWs).

With blank DataPlay discs, users can record up to four hours of CD-quality audio (copied over from a PC), then play it back on a Walkman-like device. Or how about buying a full semester’s worth of university textbooks, carrying around thousands of images of your sweetie(s) or storing two full Hollywood movies — all of which could be viewed on a color PDA?

There’s also a clever e-commerce application for DataPlay’s pre-recorded media, aka “ContentKey” technology. Say a gamer purchases Tomb Raider VI on a DataPlay disc next year; the first five Tomb Raider games may also be embedded on the disc. The content is already stored on the media, which can only be unlocked once a credit card is given out to the DataPlay site or other supported websites.

Early strategic partners include Samsung, Panasonic, Universal Music Group, Toshiba and Diamond Multimedia/S3 Corp. Time, of course, will tell if this promising media can deliver, but the applications for DataPlay discs seem virtually endless.

We here at Daily Radar wanted to learn more about this emerging technology, so we interviewed DataPlay’s President and CEO, Steve Volk, in a recent email interview.

Daily Radar: What does DataPlay’s technology offer that Sony’s memory stick can’t?

Steve Volk: DataPlay Digital Media is able to offer consumers an affordable, universal and portable solution for consumer electronic devices. Priced at between $5-10 each, the DataPlay Digital Media disc offers 500MB of permanent memory. Flash memory is much more expensive, while offering only a few MB of space. In addition, DataPlay Digital Media is masterable and permanent, unlike Flash. Flash and DP are complementary technologies, not competing, though.

DR: Because it is “spinning” technology and not skip-free such as Flash cards, how will DataPlay devices ensure a smooth-running portable experience?

SV: DataPlay is skip-free. This advancement is achieved through improved data compression ratios from those of CD technology. On a CD, the compression ratios require the disc to spin constantly, raising the possibility of noticeable skips. DataPlay’s higher compression ratios require that DataPlay Digital Media discs spin only about 1/60th as often as CDs. In other words, CDs must spin for one minute for every minute of music played, but DataPlay Digital Media spins for one second for every minute of music played.

The music transferred in that second resides temporarily in buffer memory, where several minutes of music at a time can be stored. The result for the user is that there are no skips. The transfer quality can be compared quite favorably to Flash memory.

DR: Lastly, what are some of the most practical applications for DataPlay’s technology? Digital music players? Digital cameras? Game Boys?

SV: All of these are practical applications. DataPlay is pursuing the music market first, and will aggressively pursue other forms of digital content entertainment in the near future.